San Diego Comic-Con: It’s Grown, It’s Changed, It’s Sold Out, It’s Gone Hollywood, It’s Still Great

That the San Diego Comic-Con (SDCC), which happened last
weekened, has jumped the shark, gotten too big, sold out, lost its
soul, has been bemoaned
for many years now
.

The reasoning is very similar to complaints that surround
another West Coast festival that I started going to the same year I
started going to SDCC, 1995: Burning Man. See
me blogging yesterday
on the latest explosion of “people who
shouldn’t be going to my little party are going to it, and I’m
annoyed” vis a vis Burning Man, regarding Americans for Tax Reform
leader Grover Norquist’s highly publicized decision to set his
tax-cutting feet on the sacred Black Rock Playa.

Since I started going, Burning Man’s population as increased by
12x; SDCC’s, by at least 4x. (I’ve been to every Burning Man since
1995, I’ve missed two or three SDCCs.) As the events have grown—and
especially as the types of people going have widened as
those numbers have grown—with both events many early adopters feel
alienated and annoyed. I personally know many, many people for whom
attendance at either might have felt near-mandatory in the 1990s
more or less swearing to never go again. And too many of them blame
this on the event’s changing—particularly on the events’ growth or
loss of focus.

But I’m here to tell you both events are as awesome as they ever
were, never mind the bigger numbers, increased expense, bigger
tsuiris in even getting tickets to two things whose glories have
led them to becoming sold-out shows. (You could buy walkup tickets
for both in those hoary old days when I started ruining it for
those who had been there before me.)

For sure, increased crowds, by definition, mean increased
crowds, and increased crowds can be annoying in and of themselves.
At Burning Man, you might be navigating larger crowds of bicyclists
as you try to walk, or larger crowds of pedestrians as you try to
bike. It might be harder to get front-row to a given art piece
burn. There might be less couch space at any given theme camp or
the Center Cafe.

At SDCC, the lines to get into anything related to TV or movies
or celebrities might now be too long to cope with. Getting a
pretzel and diet coke, similarly more difficult. More people might
be nudging you as you dig through half-off comics and trades. (I
can say, since it’s where I spend most of my shopping time then and
now, that the crowds around the original art tables are no more
dense than before.) In general, moving from here to there might
take longer and involve more giant bags full of stuff bumping into
you—and your giant bags of stuff bumping into others.

But for those hearkening back to the supposedly glory days when
Comic-Con was about comics, and not a clusterfuck of a TV
and movie fantasy-geek-industry trade show, it is worth
contemplating that everything you ever supposedly liked
about it is still there, and even more of it.

The number of independent artists doing serious non-genre work
there is the same, or more. The cool indie publishers are still
there, with more great work than ever. At pretty much any given
moment, you could be inside a not-overly-crowded room listening to
panel discussions related to great comic book work and artists of
the past and present. It’s still an amazing comic book
convention–though admittedly one embedded in a larger cultural
context.

In my two days at Comic-Con this weekend, I was able to be in a
comfortable room and hear speak: Keno Don Rosa, Gilbert
Hernandez, Jim
Steranko, Paul
Levitz, Len Wein,
Elliot
Maggin, Scott Shaw!,
Walt Simonson, Louise
Simonson, Steve
Leialoha, Mark
Evanier, Mimi Pond, Tom
Spurgeon, Heidi MacDonald, Gary
Groth, and that isn’t even all. In just two
days.

And in between, visiting original art dealers and getting to
touch and ogle original art by Rube Goldberg, George McManus,
Berke Breathed, Garry Trudeau, George Herriman, Mike Sekowky, Ogden
Whitney, Paul Gulacy, Carmine Infantino, Jack Kirby, Wally Wood,
Steve Ditko, Gil Kane,and literally dozens of other masters.

(In an interesting example of SDCC’s own organizers perhaps
overdoing it with the “we don’t even pull a comics crowd anymore”
thought, Berke Breathed’s panel was in a room that fit only around
200 people; the overflow line I saw trying to get in was
nearly four times that number. See, comic artists can be
superstars, too! Other comics related panels, with no more than 50
attendees, were in rooms that could have fit 500. It was
weird.)

If you are not yourself a comic book obsessive, every single one
of those names might mean nothing to you, despite the event’s
current huge media and Hollywood impact. And that’s exactly the
point.

For my own self, there’s a lot I miss about the old days at both
events as well. The easy serendipity of finding congenial pals and,
say, enjoying a meal seems to have been sacrificed to chaos and
business and just general busy-ness. (Or no one wanting to hang
around with me anymore, natch.) The days when a mere Friend of
Comics like me, not a certified industry pro, can find himself
casually at a simple and easy lunch with Peter Bagge, Dan Clowes,
Adrian Tomine, Terry Laban, Jaime Hernandez, Ariel Bourdeaux, and
Rick Altergott are probably over. It can be just plain tiring
navigating thick crowds all day for days, yes.

But as it has grown, as the movie and TV folk have taken over,
the essence of what old comics fans loved about it is still there.
The event has certainly changed; yet I suspect for those who now
find it an unexciting grind or something they don’t even want to
think about anymore, it’s probably more the person who has changed,
not the event. Consider the difference between Christmas when you
were 7 and Christmas when you were 17. It may well be that for a
sensible adult, nearly 20 years of either event is just crazy. But
that doesn’t mean the event has degenerated and lost its value.
SDCC, for whatever purpose you choose, is still pretty great.